Mariboost Comes Alive! - March 2017
Mariboost was created with one intention: deliver the best possible service for Overwatch, but not denying the possibility to expand to more games. The platform was simple, nothing great but driven by the desire to excel. Our first logo was a customized handmade Pachimari.
New Logo - August 2017
Things were going great for us and we thought about giving the service a more professional and refined look, we started with the logo. Shortly after we decided it was time to step it up.
Mariboost V1.0 - August 2017
The first offical website for Mariboost! We had everything needed to start our great journey along with our clients, supporting them in all the possible ways. Overwatch was the only game but we had a proper order’s page with a chat and possibility to check the progress as we were playing.
Destiny 2 - November 2017
Destiny 2 came out and we decided it was the time to branch our interests. We made the right decision: from that moment Mariboost started to become something bigger, always aiming to become a better and more complete service.
Mariboost V1.5 - February 2018
Few months later Mariboost made half a step towards what it is today. We added new features for our clients such as the summary, feedbacks, several reworks regarding the management of the orders. We started reworking our roster to match our new platform and service’s quality with exceptionally great players.
PUBG - March 2018
We felt good, everything was going great and we decided it was time, once again, to expand to new games. Pubg was our first choice, driven by the great success the game was having and we managed to get a more than decent share of market.
Rocket League - April 2018
Rocket League is one of the funniest and better made games around, we had to have it and we did. This was the first non-shooter we added to our Service! Our clients were surprised and delighted at the same time and this expanded our client base by a lot.
HearthStone - May 2018
Hearthstone is an evergreen game, it’s been around for a while and probably will always be around so we thought: “why not?”. Another successful idea that managed to put us in a great spot, becoming one of the fastest growing boosting services around.
League of Legends - June 2018
Adding League of Legends was only a matter of time. It took us longer since we wanted it to be perfect, and it was. This decision opened for us a new world to be explored and conquered. It was tough and it still is but we were gaining a bigger and bigger client base trusting us with their beloved accounts.
Mariboost V2.0 - February 2019
We wanted to change the game: a completely renewed plaftorm with many new features as the fidelity system, referal system, completely renewed user’s interface and a new feature: our BLOG. We also redesigned the chat and automized most of the managing matters, giving us more time to take care of our HUGE customer base and to be able to think towards the future. We achieved a lot already but this is only the beginning, we’ll show you what we can do.